Cambam drops starting location of arc
* Lightning Nova (H) - Emit a pulse of energy that deals 20813 to 24187 (30000) Nature damage to enemies within 20 yards (to enemies in the immediate vicinity of the caster, and less damage to those who are farther away.) The bolt will arc to additional nearby enemies, inflicting 50%/20% more Nature damage to each successive target. * Chain Lightning (H) - Strikes an enemy with a blast of lightning that inflicts 4625/7400 to 5375/8600 Nature damage. * Impale - Lifts an enemy off the ground with a spiked fist, inflicting 47125 to 52875 Physical damage and 9425 to 10575 additional damage each second for 8 sec * Crushing Leap - Leaps at an enemy, inflicting 8000 Physical damage, knocking all nearby enemies away, and creating a cloud of choking debris. * Rock Shards - Hurls a jagged rock shard, inflicting 707 to 793 Physical damage to any enemies within 5 of the target. The entrance to this raid can be found in Wintergrasp Keep. As an added bonus, the faction that holds the keep will also have a portal open in Dalaran that ports players directly to fortress for easy access! The portal will be de-activated during games however.Ĭomment by ChrisChaudThe Vault of Archavon is a short raid with two bosses in it that are only accessible after your side (Horde or Alliance) has claimed victory in Wintergrasp. The current plan is to put him on a 3 day reset but we will speed this up during beta to 30 minutes for testing. The zone will be located inside the Wintergrasp fortress. His name is Archavon the Stone Watcher and he will be available in both 10 and 25 player raids. We have a lot of rewards lined up for Wintergrasp but most importantly we are planning to introduce a new raid boss that will be available to the winning faction for the 4hr duration that they hold the fortress. These will be removed at the beginning of each game. Portals to Wintergrasp will be available to players one hour before each game from Dalaran. Both Alliance and Horde have standard flight points on the grid that go to Wintergrasp. I saw a couple questions about travel to Wintergrasp. It's already fixed internally but I don't want that messing with your feedback. We are going to disable the creature spawn regions at the GY's for this patch. We are being pretty liberal with the bonuses but like everything else, it's a work in progress. These bonuses would only come into play after a serious losing streak though.
#Cambam drops starting location of arc free#
We also plan to grant advantages to the attackers such as free ranks and early access to workshops and GY's. These buffs increase survivability, damage and honor. We have a couple buffs that scale as population balance changes.
#Cambam drops starting location of arc how to#
We definitely have some ideas on how to deal with it. Casting of flying mounts from within Wintergrasp will be disabled and anyone flying into the zone from the outside will get the dismount debuff.įaction imbalance is just as important to us as it is to you guys. We have flying vehicles but players will not be allowed to use their flying mounts. In the meantime, let's try to clear up a few things.įlying was never intended to be allowed for Wintergrasp. Looking forward to seeing all you guys in Wintergrasp tomorrow night for the playtest.